![]() The blood mantis moves up to its speed and makes a bite attack and two claw attacks with advantage on its attack rolls. It cannot grapple a creature with this Lunge unless the target is Small or smaller. If not using multiattack, it can make a single claw attack with advantage on the attack roll and a reach of 20 feet. A giant mantis’ limbs are capable of reaching much farther than normal for a creature of its size. Hit: 7 (2d4 + 2) slashing damage, and if the target is Medium or smaller the blood mantis can use a bonus action to make a Strength ( Athletics) check to grapple the target. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. ![]() The giant mantis can make two claw attacks. If the giant mantis begins its turn with a creature grappled, as a bonus action it can make a bite attack against that creature with advantage on the attack roll. The giant mantis has advantage on Dexterity ( Stealth) checks made to hide among plants or other greenery. Senses darkvision 60 ft., passive Perception 14 Skills Athletics +5, Perception +4, Stealth +3
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